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LongtimeRamsFan42
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Looks like EA bought the for about 455 million... not a bad deal for EA
I'll wait for Anthem before I declare them dead. The problems with Mass Effect mostly deal with people who didnt know how to use Frostbite trying to create No Man's Sky before they knew how to make No Man's Sky type of games.Yeah, I've never been a fan of Titanfall. I just hate EA buying anyone, they ruined some good companies like Bioware. Bioware had the some of the best games. Now Bioware's future looks very bleak.
Look at Star Wars Battlefield 2. Look at what happened with Mass Effect Andromeda. You ever see that game's multiplayer? It's a microtransaction loot box hell.I'll wait for Anthem before I declare them dead. The problems with Mass Effect mostly deal with people who didnt know how to use Frostbite trying to create No Man's Sky before they knew how to make No Man's Sky type of games.
If Anthem fails then I'll know they are a junk company but until then I still have hope.
I don't think microtransactions by themselves are a dealbreaker. If I were to buy Call of Duty at a Black Friday sale for $40 then I'm open to the idea of microtransactions IF it actually adds new creative content.Look at Star Wars Battlefield 2. Look at what happened with Mass Effect Andromeda. You ever see that game's multiplayer? It's a microtransaction loot box hell.
Anthem will be a guaranteed shit-show.
They are just taking a hammer to the game, breaking parts out, and putting it behind a paywall, and disguising it as an achievement wall.I don't think microtransactions by themselves are a dealbreaker. If I were to buy Call of Duty at a Black Friday sale for $40 then I'm open to the idea of microtransactions IF it actually adds new creative content.
Here is the actual issue with microtransactions - lately they're either 'pay for Power' or 'pay to win' and both are total bullshit. They can also be 'pay for cosmetics' which I find to be rather pointless so I dont have an issue with that but none of it is actually new, creative content.
We're getting to the point where the microtransactions need their own part of every AAA game review because these games are certainly being built around them. Games like Need for Speed Paymore or Destiny 2 really dont have terrible lootbox systems. Their flaws are in other areas, imo.
Anthem might still be fine but its probably a 50/50 shot of being any good and thats kind of sad considering its budget and hype.
The worst offender I know is any game with a loot system that gives you a chance at upgrades. In Destiny 2, you can pay for an Engram that can give up a duplicate of something you already have. Thats so unbelievably bad that I can't even come up with a proper comparison.They are just taking a hammer to the game, breaking parts out, and putting it behind a paywall, and disguising it as an achievement wall.
It's just extra infuriating after you pay AAA prices for one.
I enjoyed TF2's creative story mode and the overall gunplay is really good like you say.No offense, but I actually enjoyed titanfall and titanfall 2, they also sold quite well overall... Could they be better, yes... Are they innovative yes/No. Why? because the game mechanics are so smooth...
Good stuff.
I don't have an issue with people buying add-ons that give their characters dances and colorful clothes/armor. I have a problem with the way the games always seem to be set up where experienced players always have an upper hand based on things they have unlocked for playing more or buying the game's currency to make their player better. It's not that fun to be new to a game, get pummeled by unfair advantages, and they only way to even the odds is to grind it out for months or fork over extra money.I don't think microtransactions by themselves are a dealbreaker. If I were to buy Call of Duty at a Black Friday sale for $40 then I'm open to the idea of microtransactions IF it actually adds new creative content.
Here is the actual issue with microtransactions - lately they're either 'pay for Power' or 'pay to win' and both are total bullshit. Some of them are 'pay for a roulette spin at MAYBE getting more Power' and those should be illegal, imo. They can also be 'pay for cosmetics' which I find to be rather pointless so I dont have an issue with that but none of it is actually new, creative content.
We're getting to the point where the microtransactions need their own part of every AAA game review because these games are certainly being built around them. Games like Need for Speed Paymore or Destiny 2 really dont have terrible lootbox systems. Their flaws are in other areas, imo.
Anthem might still be fine but its probably a 50/50 shot of being any good and thats kind of sad considering its budget and hype.